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Post by Kuro on Jan 25, 2012 18:57:58 GMT -5
Wolf racial Wolves like all lycanthropes have their own unique power’s which they do not share in common with other lycanthropes. These powers which are listed below are unique to them and may only be used in the case of a character being a Wolf and or a panwere. Keep in mind you may pick only have Two in total of these unique powers, that is unless you have chosen to take “Destiny’s Chosen” at Weak Moderate.
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Post by Kuro on Jan 25, 2012 18:59:14 GMT -5
Scented – Weak Moderate: Wolves have keen noses and they hardly ever forget a scent, any person a Wolf has “scented” or gotten a good scent of is locked away in there mind for all time even if they suffer amnesia the wolf still can remember it knew that scent formerly.
Puppy power - Weak Moderate: In order to remain alive some times you got to be tough, well that’s what this is, by releasing all of its meta physical energy power at once a Wolf with this ability can “appear” one level stronger then it is, it can only keep this up for a minute at tops and it requires all of its energy to do so, any one who takes a swipe at it or poke at it metaphysically will shatter the illusion. (this power increases with the user as they grow stronger and each level adds a minute to the powers use)
Pack Mate – Moderate: Moderates Wolves who take this ability form a powerful bond with one particular person in there pack, this person can be a friend or romantic, regardless of there level the chosen Pack Mate when in the presence of the others give them a small boost in power (Game terms, just enough to give them a small edge on some one of equal power)
Sound the call – Strong Moderate: When the troops need rallying and there are no alphas around, who you going to call? That’s right the strong Moderate, this ability allows strong moderate Wolves to send out a metaphysical beacon of energy so to speak that alphas can detect for miles and come running.
No man left behind – Weak Alpha: It is the primal fury, the snarling beast that throws you into the fight, it is the urge that allows you to make the sacrifice to save a pack mate. This ability allows Wolves who witness the pain of another Wolf (Blood most be spilled!) to enter into a primal state, they do not gain greater strength or even faster speed but rather gain the ability to come in swinging and shrug off blows that would normally cause others to falter and fall, if they are lethally wounded they will snap out of this haze.
Pack Hunt – Alpha: When two or more alpha wolves work together, this ability kicks in, since wolves are pack animals as long as one of the alphas has this power, the two or more alphas attacking “sync” and attack at the same time, causing blows to become to numerous even for a skilled fighter to block and over whelming them (the effectiveness of this ability relies on the combat experience of the player using the character, this ability doesn’t allow you to auto win)
Munin - Alpha: The munin is a collection of wolves that have been former members of the pack who have been consumed by the pack, this adds there spirit to the packs spiritual collective which is know Munin. These spirits can offer wisdom and some times even powers to those “possessed” by the spirits of the Munin, in the instance of the munin sharing powers, any unqiue wolf ability it had in life it can impart upon its host. The munin is a collective of spirits and because of this some times they will not answer when called or will demand a there powers only be used in certain circumstances or situations as well as there information, though they might not as well and give it freely.
Pack Mentality – Strong Alpha: A rare power among wolves this ability is associated with a position of power, though it can be had by any strong alpha, the Wolf with this ability has the ability of even while shielded to be able to detect the closeness of his own kind (Wolves) up to 4 miles away and can tell the distance through feel of up to a thirty foot radius.
Healing Touch – Strong Alpha: Every one in awhile a wolf is born with the unique ability to through sexual acts, these sexual acts channel the natural healing ability of this wolf and bring them into the partner (this ability cannot heal the user). The healing then begins with any internal damage inside of the partner and slowly works its way out and accelerating there natural process up hundreds of times, through this means almost any wounds can be healed. The exception being lethal wounds from silver as well as traumatic damage like dismemberment.
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